Archetype's Exodus: The Ultimate Guide for the True Futurism Fanatic.
For a particular breed of science-fiction fan, the unveiling of Exodus stood as the biggest moment from a prestigious gaming awards ceremony. It's worth noting, those very fans could have missed grasped its full significance during the initial showcase.
Exodus, the inaugural game from a freshly formed studio populated with veteran talent from a renowned RPG developer, was first announced a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a spectacle-filled trailer. Prior to this presentation, the studio's leadership discussed some of the grounded scientific theories that underpin for the game's universe: relativistic time effects, human augmentation, and galactic expansion. These are all suitably complex ideas, which are notoriously challenging to convey in a brief, showy trailer.
“I wish some of those fascinating and new ideas were shown in the trailer. My takeaway was ‘generic man in space,’” wrote one viewer. Another quipped, “All I got was ‘this is like a well-known space opera RPG at home.’” Responses in fan hubs were similarly varied.
The trailer's focus certainly is logical from a commercial angle. When attempting to capture attention during a hours-long deluge of game announcements, what is more marketable: Scientists debating the intricacies of relativity? Or enormous robots combusting while other war machines shoot energy beams from their visors? However, in choosing loud action, the developers failed to include the subtler concepts that make Exodus one of the more intriguing hard sci-fi games in development. Let's delve deeper.
The Question of Humanity
Does Exodus contain aliens? Perhaps. The answer is nuanced. Recall that shot near the beginning of the trailer, depicting a humanoid with metallic skin and cybernetic components integrated into their form. That was certainly an alien, correct? The truth hinges on your perspective regarding one of the game's central thematic dilemmas: If you applied gradual replacement philosophy to the human DNA, is what is left still humanity?
“We want the Celestials... for a player not intending to dedicate considerable amounts of time into studying the IP, to still grasp the fundamental idea that they're transhuman descendants, recognize that they’re an antagonist you have to deal with... But also, at the end of the day, make sure it's fun and that they're impressive and that they play well to encounter,” explained the studio's lead executive.
Grasping how these alien-seeming beings aren't strictly aliens requires wrestling with immense expanses of both the galaxy and time. Time dilation — the scientific principle that time moves at a reduced rate for faster-moving objects — is an operative core tenet of Exodus’ science-fiction trappings. Here are the essentials: Humanity abandons a depleted Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those pioneers heavily modified their genetic sequences and adopted the “Celestial” name.
“There’s different levels of evolution. The people who arrived at the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see standard humans as essentially unevolved, inferior, not really worthy for the higher tiers of society,” stated the game's lead writer.
Exodus is set approximately 40,000 years in the future. Ponder that immensity — that's the equivalent of all of recorded human history multiplied ten times over. Now think about what humans would look like if they spent ten entire human histories pushing the boundaries of biotech. You would absolutely not identify the outcome as human. You might even believe you're observing an alien. The most vicious lineage of Celestial, known as the Mara-Yama, can adopt multiple forms. Some possess talons and appendages and stand enormously tall. Others are covered in chitinous shells. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a collection of organs attached to a head.
A Universe of Ideas
Amidst the detonations, beam attacks, and war beasts, you might have glimpsed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, uses a shiny machine that produces a etherial glow. A spaceship jets into a portal and is gone at near-light speed. This all seems beyond human comprehension, the kind of tech ascribed to a Kardashev Scale-topping civilization. Yet, these are further examples of concepts that look alien but are deeply rooted in mankind's own ascension.
Beyond the core development team, the Exodus canon is being crafted by what the narrative lead called a duo of “literary legends.” One celebrated author has already published a lengthy novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Incorporating such established science-fiction minds into the world years before the game's release has allowed the studio to develop a layered fictional universe as a framework for the game.
“It was really a collaborative effort. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all meshed... With someone so talented, you don't want to handcuff him. You want to give him room to explore,” the narrative director said of the collaboration.
One interesting scene shows Jun appearing to mold the ground beneath him, fashioning stone into a makeshift bridge. This material, called livestone, responds to mental impulses from Celestials or Uranic humans — descendants of later human arrivals who were allowed certain technologies by the Celestials. Since Jun exhibits this ability, one might wonder about his origins.
“Jun's not exactly a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, stating that the ability to use Celestial technology is a “important element of the game.”
The immense scale of the Exodus setting — both in physical space and historical time — means there is plenty of room for multiple stories to exist, pulling from the same core lore without creating contradiction.
Tales of Time and Loss
Although Exodus has been publicly known for a couple of years and won't arrive, several stories have already begun to be told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials totally alien to her experience. An episode of a streaming show recounts a heartbreaking story about a father pursuing his daughter across star systems, with time dilation resulting in devastating effects on their family; by the time he finds her, she has aged decades.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun corroding everything, including essential life support systems, and Jun must use his unusual powers to {find a solution|stop